Maybe I have some kind of
misconception here? I just want to
turn a light on and off in the
“Barrier Bp”, and I dont see the
“Light Intensity” parameter show up
when I try to search for it.
A misconception. To get a param from a material:
You set it in the same way - by punching in parameter name into the set / get node.
The idea in my head was: build only
code that all structures will use in
the parent BP: I.E. like an automatic
light system that turns the lights on
in the structure when its night time.
And that makes perfect sense, that’s what inheritance is for. If you create the dynamic material in the parent’s CS, all children will have it, there will be no need for each child to create one. Unless you want a child to have a completely different material of course, rather than an instance.