Mostly resolved by exposing a variable for the array of points from the construction script and doing the spline work there.
I am not sure if there is a better way to do this besides destroying and recreating a new spline every tick though.
Mostly resolved by exposing a variable for the array of points from the construction script and doing the spline work there.
I am not sure if there is a better way to do this besides destroying and recreating a new spline every tick though.