How do you allow the same mouse to click multiple times via Blueprints?

Two things:

  1. I’m pretty sure you don’t need the DoOnce nodes in this case. Just remove them completely.
  2. You’re changing two different parameters of Visibility (SetHiddenInGame and SetVisibility).

To solve the second issue, do either one of these:

  • Wire a “Set Visibility” node to Pressed with NewVisiblity of false, and a “Set Visibility” node to Released with NewVisibility of true
    -or-
  • Wire a “Set Hidden In Game” node to Pressed with NewHidden of true, and a “Set Hidden In Game” node to Released with NewHidden of false.

Hope this helps!