I have a blueprint set up that is triggered by a right mouse click node. The basic idea is that when I press and hold the right mouse button, an object will appear visible. When I release the right mouse button the object will turn invisible. The blueprint is working as it should, however, it only works one time. When I right click a second time nothing happens. Does anybody know how to allow the right click node to reset or allow me to click multiple times?
Two things:
- I’m pretty sure you don’t need the DoOnce nodes in this case. Just remove them completely.
- You’re changing two different parameters of Visibility (SetHiddenInGame and SetVisibility).
To solve the second issue, do either one of these:
- Wire a “Set Visibility” node to Pressed with NewVisiblity of false, and a “Set Visibility” node to Released with NewVisibility of true
-or- - Wire a “Set Hidden In Game” node to Pressed with NewHidden of true, and a “Set Hidden In Game” node to Released with NewHidden of false.
Hope this helps!
Thank you, this worked!