Hi, is there a way create a struct on the fly, to attach to an instanced struct? Like a Make Literal Struct node or something?
I want to populate my instanced struct with multiple value types, just like a normal struct, on runtime:
You have to connect a struct pin to it, which has to come from another node
All structs that are defined as USTRUCT(BlueprintType), with at least one property marked as BlueprintWrite are able to be created using a Make node
Also all structs created in the editor can be “made”
So you can just search for Make + <your struct name>
and it should show up
From lyra:
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