How do we remove player stats from weak map

Something you can do is grab the team collection then check what agents is on that team so if the new player should join team 1 you get fort_playspace.GetTeamCollection().GetAgents[0] where 0 is team 1 and 1 is team 2 like a index in arrays. Then you loop over the array you get in return find a new agent(agent that isn’t the agent that just joined the team) convert them into a player player[Agent] and then get their score and set the new players score to that score you got :slight_smile: