Hey, thanks! Ok cool so I was right that I didn’t see message in the list of types in the docs! I found the PopUp mentions in the Nov 8 release notes: https://forums.unrealengine.com/t/uefn-22-35-release-2-november-8st-2022/686893
I’ll write a post when I get a chance. Do you think it’s ok for me to not set up my message as a variable, and add it directly like I did? For example PopUpDayNight.SetTitleText(“hello”)? Regardless, I guess once this is possible for the PopUp Device a variable would help me navigate my script more easily.