Hey,
I wonder if there has been any changes to this gameplay tags system?
I noticed you can now create Data Tables directly in the editor (rather than importing a csv file), but it still seems overly complicated to get those Data Tables loading into Gameplay Tags. I didn’t manage to extend UEngine and UEditorEngine (actually, I couldn’t get the engine to use my extended classes rather than the default, even after changing DefaultEngine.ini). Trying to modify from source directly now.
I need this for behavior trees: the Run Behavior Dynamic task requires Gameplay Tags.