Sorry to dig this post 3years later but this is really interesting for me. Everything seems to be working just fine except for one thing ! The
virtual void PostCommitMapChange();
That I included in my game mode is never called. It doesnt seem to be overridable too so I guess something changed in the use of this whole system. Could someone help me out figuring this out ?
Else I guess I will simply call the gamemode within the class and tell me to go on.