Not sure if i’m following what you are asking.
you might not be understanding how a transform actually works
A Transform contains 1 of each of the following:
Location(Vector) - Represent a single point in which the actor is located
Rotation(Rotator) - Represents a single orientation in which the actor is rotated
Scale(Vector) - Represents a single size the actor is scaled to.
There is no range represented in a transform since an actor cannot be multiple places, multiple orientation, or multiple sizes at once.