How do I use a Physics Volume to shift Gravity?

This didn’t really help. I’m still learning blueprints and am having trouble understanding this completely. The rolling ball game is cool but I don’t know how to do what’s being suggested in the post. The other one didn’t even provide an answer even though it was resolved (??). The guy even said this:

After taking many different attempts
at the effect you’re looking for, I’m
sorry to say I wasn’t able to get it
to work correctly through blueprint.

Obviously it is possible through blueprints but that guy just didn’t know how. Can you provide any examples of how to set this up or what exactly to do? I’m not looknig for anything fancy except that I want my character to be able to walk on a wall. No jumping or anything else. So since you say it is possible can you help?

And for the record I never used UDK so telling me that it was easier there doesn’t really help me now. :confused: