Search for Avoidance in the CharacterMovementComponent. You can give a radius to try for and control groups for avoiding. Just check the RVOAvoidance box and try some settings.
This assumes you are using AI navigation.
Search for Avoidance in the CharacterMovementComponent. You can give a radius to try for and control groups for avoiding. Just check the RVOAvoidance box and try some settings.
This assumes you are using AI navigation.