How do I solve the camera collision problem?

Hey there @gokword! Is your camera directly parented? You could put it on a very small (or 0) spring arm, and set up the collision like you would a third person project but tiny and it will stop the camera from being able to clip, but they’d see the back of their head. Alternatively you’d have to take trace/collision from in front of the face and stop the forward lean if collisions/trace are detected.

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