I’m new to this, never coded in Verse, but I have some knowledge in programming in Unity.
So, I have this custom Hud Widget with some images in it.
(the icons overlapping are the ones I want to to this)
I want to show/hide those different images according to when an area device is captured.
How do I do this?
I looked for some tutorials, but found nothing that could help me to reference these stuffs on Verse
About referencing the capture area in the code, i figured out
Now trying to learn how to use the function AreaIsScoredEvent or the ControlChangeEvent on the if statement, but having some issues on it
There’s a reason why a lot of creative UIs are still ugly to this day, it’s because it’s better done in Verse, and Verse has limits, I’d suggest to draw this UI in Verse instead of using Widget Blueprints, but you can give it a try and find workarounds, I don’t know many of them though
You could also want for Custom UI Widgets to release, they say Q4 2024 but it could also be Q1 2025