How do I set Yaw rotation of player character in Blueprints?

Hi .

I wanted to achieve something similar. However i couldn’t do it exactly way i wanted due to a small issue regarding lerp functions. My “Characters” are receiving their input from from Controller Blueprint.
Check out my post, it could give u more insight into issue. I tried various ways of achieving this.

Keep in mind my camera does not rotate when player rotates. I wanted only my player to rotate and not camera so i couldn’t use yaw, pitch or roll otherwise it would affect my camera.

Hope it helps.

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http://s16.postimg.org/t9opcow04/rotations.jpg