Well that’s easy you are trying to damage the SPAWNPOINT - PLAYERSTART and not the player. If this is a single player game you need to add in a GETPLAYER and then plug that into the damage actor on ApplyDamage
Well that’s easy you are trying to damage the SPAWNPOINT - PLAYERSTART and not the player. If this is a single player game you need to add in a GETPLAYER and then plug that into the damage actor on ApplyDamage