How do I set an imported animation to play on key press?

Take a look at this tutorials: ? It will answer all your questions :slight_smile:

Or do it like that:

  1. in the “my character bp” you have to add a bool variable which will be activated/deactivated by a input
  2. in the animbp you have to cast to your character - then create another variable in the anim bp - get the variable from the “my character bp” and connect it with the set node from the bool variable in the animbp
  3. go into the anim graph and set it up like on the picture -> so in the state you have to add the animation - the link to the state should just have the variable - the link to the idle state needs a variable + not