I’ve got a spinning warning light, and I’d like to be able to set the speed of the rotation from within the editor without having to open the blueprint. I’m using the timelines to rather crudely animate a skeleton, but it works ![]()
I’ve got a spinning warning light, and I’d like to be able to set the speed of the rotation from within the editor without having to open the blueprint. I’m using the timelines to rather crudely animate a skeleton, but it works ![]()