How do I search all StringTables assets for a string?

Figured out you could export the StringTables as CSV, is there an easier way of doing this that I don’t know about?

#include "Internationalization/StringTableCore.h"
#include "Internationalization/StringTableRegistry.h"
#include "Kismet/KismetStringTableLibrary.h"

	IPlatformFile& FileManager = FPlatformFileManager::Get().GetPlatformFile();
	if (!FileManager.DirectoryExists(TEXT("StringTables")) && !FileManager.CreateDirectory(TEXT("StringTables")))
	{
		UE_LOG(LogTemp, Warning, TEXT("Failed to create StringTables directory"));
	}

	TArray<FName> stringTableIDs = UKismetStringTableLibrary::GetRegisteredStringTables();
	for (const auto& stringTableId : stringTableIDs)
	{
		FString stringTableNamePath = stringTableId.ToString();

		FString stringTableName;
		stringTableNamePath.Split(TEXT("."), nullptr, &stringTableName);

		FStringTableConstPtr StringTable = FStringTableRegistry::Get().FindStringTable(stringTableId);
		if (StringTable.IsValid())
		{
			FString csvFile = FString::Format(TEXT("StringTables/{0}.csv"), { stringTableName });
			StringTable->ExportStrings(csvFile);
		}
	}