How do I Rotate components by joystick input at different rotation rates?

No problem. I only hope that I can help. I’ve noticed that if you program your move functions one way other functions don’t want to work if they follow different settings. What I did should have worked fine. What I am doing with you is helping me as well. I’m studying some vector and torque stuff tonight and going to see if that works better in both yours and mine application. If I break my lance my theory will be confirmed as I will be using both the vector and local settings.