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How do I restrict the movement of an actor to just one axis or only one rotation?
Development
World Creation
physics-handle
,
object-picker
,
Blueprint
,
physics-constraint
,
question
,
unreal-engine
R0tn3k
(R0tn3k)
October 19, 2016, 6:54pm
6
ok, I will take a look in it, again thank you ^^
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