in that case, can I atleast lower the speed of movement in Y axis when you’re sliding in X (& vice versa)? My main goal is to add this cripple to the movement so that you HAVE to get out of a slide to change the direction of your player.
that disable input part sounds interesting, would really appreciate if you could shed some light over that.
ALSO, when I mention the Axes, I am referring to the player’s axes and not the world. Sort of like, the capsule will be bound to move in that axis particularly.