How do i remove a widget from the viewport

It does work (testing in 5.0.3 AND 5.1.0)

Also, you can choose, specifically, which asset you want to destroy (even if shared class) by setting it as a value, using the “==” evaluator, and setting the subsequent branch condition to the set object (any object) value and then looping it from FALSE (I didn’t bother, this is just for demonstrative purposes).

There’s likely an easier way, but this is how to use the “Remove From Parent” without removing every widget of a single class.