Hey gamepainters, are you talking about the fonts in MyGameEngine.ini?
TinyFontName=EngineFonts.TinyFont
SmallFontName=EngineFonts.SmallFont
MediumFontName=EngineFonts.SmallFont
LargeFontName=EngineFonts.SmallFont
SubtitleFontName=EngineFonts.SmallFont
One of my Japanese players can’t type Japanese into the console. Also, messages like “paused” and “loading”–with defaults set in Engine.INT, and Japanese versions in Engine.JPN–show up as rectangles in Japanese–presumably because the font doesn’t support Japanese. (And as an aside, does anyone know how to disable those messages? I just set them to blank in my localization files so they don’t draw, but I’d like the game to not even look for them.) Have you tried copying the font settings into Engine.CHN, and then pointing them to your Chinese fonts?
Edit: I added a font, with all the Japanese characters, and I added an [Engine] section with the new font to Engine.JPN. It looks like the engine still doesn’t support Japanese after doing that. And I checked Engine.uc, and it’s not a localized variable. Anyone know what else needs to be done to change the font with the language?