I have not made the font table yet. I found the fonts in the UDKGame\Config\DefaultEngineUDK.ini file.
[Engine.Engine]
TinyFontName=EngineFonts.TinyFont
MediumFontName=MultiFont’UI_Fonts_Final.HUD.MF_Medium’
LargeFontName=MultiFont’UI_Fonts_Final.HUD…MF_Large’
SubtitleFontName=MultiFont’UI_Fonts_Final.HUD.MF_Medium’
then below that it looks like you must add in your fonts package to be cooked.
[Engine.StartupPackages]
+Package=UI_Fonts
+Package=UI_Fonts_Final
EDIT: Found this https://docs.unrealengine.com/udk/Th…tingFonts.html
Be sure to set the bCreatePrintableOnly flag, along with the filepath & wildcard. You may experience problems where the characters will not import properly that checkbox is not set properly.