How do I put the follow camera back onto the camera boom component?

Hey @Athuo135! Seems like your blueprint is based on a C++ class. So you won’t be able to adjust the hierarchy of the components from the editor.

To attach the camera component to the spring arm, all you need to do is this:

FollowCamera->SetupAttachment(CameraBoom);

If nothing changes after adding this code to your cpp file and compiling it, try closing the editor and building the project from VS.

Hope this helps! :innocent: