How do I pull a random value from an array in a blueprint into an array in a widget?

From the output pin of the construct, drag and search “get text” you should see your TextBlock_55

I am not trying to use the E button to actually DO anything until the gate where it will add an item from the source array to the list view array. Does that make sense?

I see, then you can just add a 2nd create widget for your UI_List in the event begin, and then call it event after the Exit in the gate.