How do I make Images assigned to UI Widgets default to their original size?

  • No. It is sharp. The image has LOD’s. I removed LOD’s and still looks high resolution.
  • Size to content appears on children of canvas. So I turned that checkbox on in the Image widget and it does resize to 32x32. This has been standard. I’ve used this feature a lot to size image widgets. If it’s not correct behavior, then I’ve got to redo a lot of work.
  • Are you talking about Textures used in the Image or pre-existing images? I’ve never seen it not do this. I tried some textures from Engine assets. Same behavior.
  • I already mentioned my image is 289x286.

image

1 Like