Hi, I’m trying to follow the above for my own repurpose but am getting lost, can anybody offer advice?
I’m trying to have a marble followed by a camera. I have a SpringArm and Camera attached, and it’s working great. (I’ve disabled Inherit Pitch/Yaw/Roll because otherwise we rotate with the springarm and nausea ensues.)
What I want to do is for the springarm to rotate around the ball to show where it is going. At the moment, it maintains the absolute world direction. Ideally, it would be a smooth follow-behind.
The below does alter the rotation of the camera, but it is jittery and intense, hard to see exactly what is happening. Any advice is greatly appreciated, thank you!