Hello, everyone.
I am trying to create a functioning pickup system involving firearms. In my case, I want the player to obtain a different weapon from the ground or anywhere in place of the weapon that they were using. In my shooter game, I am using two firearms known as the AK47 and the AK74. Whenever the players wants to use a different weapon other than the AK47 - the starting firearm for the game - they can pickup the AK74 weapon to shoot against obstacles.
Here are my blueprints:
Two weapons:
AK47:
AK74:
Blueprint for picking up AK74 firearm:
First Person:
blueprint for getting the references for the two firearms:
blueprint for shooting weapons:
Issue:
The starting weapon, the AK47, functions fine. However, whenever I try to left-mouse click while my character is holding the AK74 firearm, the gun doesn’t actually shoot. This occurs when I obtain the AK74 from a separate blueprint for picking up the weapon. When I exit out the playtest. This is the error I receive:
Any help is appreciated.






