How do I have my character turn and face the Actor I've click on?

So, I’m stumped with 2 things from what you suggested. I’ve added some stuff to the first branch, which in my mind does what you suggested, but during play, it does nothing. I also tried it with a Get Distance to node, with the same float hooked into it. Also, I’m not sure how to go about creating another branch for the landscape problem (where to put the branch and how to get a reference to the landscape as I can only see “Cast to Landscape”.)

Ty again :smiley: