How do I get the "Yaw" of a Prop?

You need to read it from the rotation object like so:

if(Yaw := CreativeProp.GetTransform().Rotation.GetYawPitchRollDegrees()[0]):
    # Do something with Yaw

Edit: When I saw this it seems like a mild inconvenience having to check for the value at array index. A tuple or a vector3 might have been nicer.

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