How do i get the name of the streaming level that actor is present in.

Hi Elathan - I’m the furthest thing from a programmer - I’ve been trying your code in a character class (but I’m worse at c++ than MadRat). I have it in the .h file but don’t see any change in the BP. Been struggling for a solid week to get the level stream name for the save object. Besides jumping off a high building have you got any advice?

Has (ULevel-s are called PersistentLevel) been sorted - because I’ve tried every variation of getWorldPackadgeFname >getstreaminglevel >Set Level Streaming name with no success - maybe the solution is simple I’m just not finding it. You are the last hope . . .