How do I get the directional vector from left thumb stick?

Getting variable information from BPs that are not character BPs has been an issue for me from the start. Haven’t figured out what to put in the object wildcard when I do “Cast To Weapon” or “Cast To Camera” etc.

I think that’s my issue here. I need some way to get the Scene_Camera_Facing from my camera bp into my player character BP so I can get it’s forward vector. I tried making it a global object variable and setting it on begin play. But when I tried to pull it up in my character BP it wasn’t working.

This is the camera BP setup I’m using to track between the two local coop players and the setup you showed me in your video applied to my player:

Thanks for the help.