How do I get data/variables from an online session without joining it? I’m trying to make a server list that shows all the current sessions that are available. I also want it to show the name of the map that the session is currently on. So I use the “Find sessions node”, I do a for each loop for all the sessions found from the “find sessions node”, and I want to call a function from the session’s gamemode that returns the server name, but It doesn’t give me the option to do that.