How do I fix 'The asset '/Game/Maps/Level' (Level.umap) failed to save.' ?

hi there,

AFAIK, this usually happens when your level has an asset from the Engine’s folder, for instance, a sphere mesh was placed in the level, and its default material has been changed. You won’t be able to save this change. So copy the sphere mesh to your content folder, place in the level, and then you can modify it at your will.

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