How do I fix 'The asset '/Game/Maps/Level' (Level.umap) failed to save.' ?

Hi there,
Can you please show a screenshot of the output log when the error appears? Try to filter first by errors and then by warnings as shown below.

Typically, this error can happen when you open two instances of the same project. In addition, examine your level and the components of your quest actor. The cause can be if you’re using any editable component from the Engine folder, such as meshes, blueprints, materials, etc.

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