No worries. When you want to put the tree in the savegame, you can just make a big array of them all with GetAllActorsOfClass. And when you want to get them back out again, you’ll need to get the array from the savegame and spawn them all…
No worries. When you want to put the tree in the savegame, you can just make a big array of them all with GetAllActorsOfClass. And when you want to get them back out again, you’ll need to get the array from the savegame and spawn them all…