Ack, you beat me to it! This is exactly what I needed… I don’t suppose there’s any way to make GetDefaultObject return with the modifications/extra components I added to the actor blueprint before compiling, is there?
Ack, you beat me to it! This is exactly what I needed… I don’t suppose there’s any way to make GetDefaultObject return with the modifications/extra components I added to the actor blueprint before compiling, is there?