How do I change the icon and name of my packaged game?

Because this is a question of popular interest, I’ve consolidated all comments, suggestions, and answers into this one comprehensive answer:

  1. Follow steps listed on this doc page:Launching to Devices
  2. Make sure your icon is in the correct format: ICON.ico (You can convert png files to ico files for free online.)
  3. Under Project Settings>Platforms>(appropriate platform(s)), make sure your custom icon pixel dimensions match the default example’s for all instances. (Hover over each image with mouse to display all default dimensions for the appropriate platform(s))
  4. Make sure your custom icon is set as default in project settings for the appropriate platform(s) (ie. Windows, Android, Mac, HTML5, etc.) by replacing the default icon with your own
  5. To change directory name from “WindowsNoEditor” to custom game name, follow steps listed on this wiki page: Packaged Game Paths, Obtain Directories Based on Executable Location

(*Tested to work with a custom project in UE 4.10.2 packaged for both Shipping and Development)

Thanks,

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