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How do I call a function in a level blueprint from another blueprint (in order to obtain an array of multiplayer spawn points in different levels)?
Development
Programming & Scripting
unreal-engine
anonymous_user_3221808d
(anonymous_user_3221808d)
April 29, 2015, 9:37pm
4
GetAllActorsOfClass with the PlayerStart class should work from anywhere i think.
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