How do I build correct Landscape HLODs in world partition?

Hi!
I managed to generate better landscape HLODs by doing the following:

  1. Delete existing HLODs (Build/Build HLODs/Delete HLODs)
  2. Restart the editor to make sure all HLODs were gone from the map (Otherwise, they’re still there, unloaded)
  3. Set the HLOD Layer to Custom, then select LandscapeHLODBuilder
  4. Set the Landscape Max LODLevel to 5 (or any level you want to bake)
    image
  5. Build HLODs

This is a workaround, and I hope it’s fixed soon, like the weird cross in the middle of the landscape that does not get any HLODs for some reason.
Another good thing is that HLODs are much faster to generate since they are much lower resolution.

Alex

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