How do I attach a Socket to another Socket?

Thanks for the replies. That’s an interesting solution Omnicyper :slight_smile: thanks.

Rama, I have an object that can be held in two different places, so I added a socket for the second location on the object, the origin being the first (default) position. I guess I can do my own attaching by getting the socket transform etc.

I didn’t realise you could do that in Persona, I’ve had a look and can’t see how to drag a mesh onto a socket?

Thanks.