Well it’s up to you at that point, all I’m saying is that you can attach a mesh to a bone socket and then align the sword with it when you play your animation. Whether it appears or not is up to you and the logic behind it.
Well it’s up to you at that point, all I’m saying is that you can attach a mesh to a bone socket and then align the sword with it when you play your animation. Whether it appears or not is up to you and the logic behind it.