How could I implement an Autojump and autoshoot feature into an FPS for beginners with Blueprints?

Hey,

i want to create a First Person Shooter for beginners.

First thing i want to implement is autojump, when the Player charakter is standing infront of a box he could jump at, or if there is a hole he could jump over.
Second thing is autoshoot, when the Player crosshair is pointing at an enemy.

How can i realize that by blueprint?

Thank you.

The first one you can use Trace to jump if a wall is front of player…to shoot you can use it too!