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How can you destroy attached actors when parent is destroyed?
Development
World Creation
attachment
,
Destroy
,
destroying-actors
,
question
,
unreal-engine
anonymous_user_86746194
(anonymous_user_86746194)
August 4, 2016, 7:58am
7
This answer is correct. You forgot the square bracket operator. Temp[i]->Destroy();
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