How can we make a soft drop shadow for a UMG Image?

I’m not sure how much 16 texture samples plus the actual image, plus the center piece will affect performance, but this seems to be the only option.

Anyway here is the link to the material:

Last but not least, i also created a 32 sample one. I would reccomend sticking with the 16 sample one if possible, the difference isnt very noticeable, but it uses twice the samples.

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