How can we improve UE4 Documentation?

Suggestions & Questions [So Funny]

Hi, I have been following up on tutorials for UE4, and I wanted to know (before I get my new computer) if this is a good thing to get, and the answer is yes. I do have a question about it, though.

  • Can you create animations WITHIN UE4, or does it have to be from an external source?

And I do have a few suggestions!

  • A way to create your own custom destructible meshes (i.e. “drawing” paths on which the item can break)
  • An easy way to connect sockets withing Blueprint ('Cause I suck at C++)
  • And finally… a cloth or liquid editing system!