How can use IncrediBuild to compile UE4

Hi all,
I wanted to update you that the bug that could cause Unreal to not detect IncrediBuild in the new installation path was resolved in the latest Release of the engine - 4.21.

With this version, you can have IncrediBuild installed under any path, and the detection will work correctly.

Thanks,
Idan from the IncrediBuild team