How can is auto rotate to floor angle

Anything that has capsule component can be changed to Mesh component and it stops the jitter on corners didn’t have enough time to adjust to the capsule component rotates with the mesh but its probably only 1 or 2 to change back to capsule component from arrow or anything that you choose to get your rotation from

No words kinder in a hurry but just change the CC to Mesh or even arrow to get what you wanting to stop with it been under the feet of the character the CC will try a just to the curve on itself if that make sense…

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